The latest “gaming for health” trends — including “exergaming,” health elements in popular commercial games (e.g., a “disease” being unleashed inadvertently on the population in “World of Warcraft”) and sophisticated, new videogames used to train emergency medical personnel — will be outlined during a live, two-way phone-based blogger/online news event at 1 p.m. EDT Thursday (May 8, 2008). The special…
Cutting-Edge Fitness for Organizations & Health Centers

